Super Space Blast is derived from the tutorial on Unity's website adapting the layout to the way I wanted it. I am not happy with the layout as it is too tall for an internet game and on the desktop, the game opens in a window no where close to the size of the game. I need the experience, so I will remake the game for a 640 x 480 window so it don't look odd.
Super Space Blast has a 2D perspective but modeled with 3D objects.
You can play the embedded game after the break.



